Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Commanding officer takes an interest in General Alardice's career. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Commanding officer takes an interest in General Alardice's career. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
33 |
Attacked by enemies that General Alardice easily defeat. |
5 |
33 |
Gain Enemy if General Alardice don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Gain Enemy if General Alardice don't already have one. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Good fortune |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Moved to a new world. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
51 |
Voluntarily left Wanderer |
10 |
51 |
Became a Agent (Intelligence). |
10 |
55 |
Moved to a new world. |
10 |
55 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
11 |
55 |
Voluntarily left Intelligence |
11 |
55 |
Failed to qualify for Broker (Merchant). |
11 |
55 |
Switched to Drifter (Scavenger). |
11 |
56 |
General Alardice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
General Alardice faith is shaken. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
General Alardice is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
General Alardice secretly provide religious rites for a dying leader or noble, although they do not share General Alardice's faith. Gain an Ally in the family and a Rival who disagrees with General Alardice's choice. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Continued as Believer (Missionary/Humanitarian). |
15 |
69 |
General Alardice retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Continued as Believer (Missionary/Humanitarian). |
16 |
76 |
A notable academic consults with General Alardice about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
76 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |