Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Emmitt Diaz's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Victim of a crime |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Emmitt Diaz's Contacts or Allies betrays Emmitt Diaz, ending Emmitt Diaz's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
34 |
Emmitt Diaz rise to a position of power in Emmitt Diaz's colony or corporation. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
40 |
Injured. |