Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Display heroism in battle. |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
A mission goes disastrously wrong due to Homer Hunter's commander’s error or incompetence, but Homer Hunter survive. |
2 |
25 |
Report commander and gain an Enemy. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
29 |
Lost eye or limb. Fully recovered. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Homer Hunter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Entertainer (Journalist). |
6 |
38 |
Gain a patron in the arts. Gain an Ally |
6 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
38 |
Continued as Entertainer (Journalist). |
7 |
41 |
Homer Hunter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
41 |
Failed to qualify for Physician (Scholar). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
42 |
Attempted a risky adventure and was wildly successful. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
47 |
Moved to a new world. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Became a Merchant (Broker). |
11 |
57 |
Make an unexpected connection outside Homer Hunter's normal circles. Gain a Contact. |
11 |
57 |
Promoted to Merchant (Broker) rank 1. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
58 |
Imperial trade restrictions force Homer Hunter out of business. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
61 |
Homer Hunter is sent to a new community or parish to preach The Word among the poor. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Homer Hunter refused an offer of inducements to betray Homer Hunter's faith. Gain 4 enemies. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Continued as Believer (Mainstream Believer). |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
15 |
70 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Continued as Believer (Mainstream Believer). |
16 |
73 |
Homer Hunter come into conflict with a splinter group Homer Hunter's own religion which maintains Homer Hunter's version is the wrong one. Gain 3 Rivals. |
16 |
74 |
Forced to muster out. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |