Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Liddie Hamilton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
29 |
Injured. Fully recovered. |
4 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
30 |
Suffered a deep tragedy. |
4 |
33 |
Dropped out of the merchant academy. |
5 |
33 |
Continued as Marine (Ground Assault). |
5 |
36 |
Liddie Hamilton is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Became a Entertainer (Artist). |
6 |
40 |
Liddie Hamilton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |