Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Amnesia. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Dennis Staff's business expands, Dennis Staff's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
A revolution, attack or other unusual event throws Dennis Staff's life into chaos, forcing Dennis Staff to leave the planet. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Spend time with an alien race. Gain a contact. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
36 |
Became a Merchant (Broker). |
7 |
39 |
Imperial trade restrictions force Dennis Staff out of business. |
8 |
39 |
Became a Scholar (Field Researcher). |
8 |
41 |
Advanced training in a specialist field. |
8 |
43 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
43 |
Continued as Scholar (Field Researcher). |
9 |
44 |
Dennis Staff's work is sabotaged by unknown parties. Dennis Staff may salvage what Dennis Staff can and give up. |
10 |
44 |
Returned to Drifter (Barbarian). |
10 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
45 |
Returned to Merchant (Broker). |
11 |
47 |
Imperial trade restrictions force Dennis Staff out of business. |
12 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
47 |
Retired at age 47. |
12 |
47 |
Retired. |
12 |
48 |
Gained a contact. |
13 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Moved to a new world. |
14 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Gained a contact. |
15 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |