Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Maud Alexander's life into chaos, forcing Maud Alexander to leave the planet. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was injured. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Voluntarily left Scavenger |
3 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
Maud Alexander accepted an offer of inducements to betray Maud Alexander's faith. Gain 170,000 in cash. |
3 |
28 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
32 |
On the front lines of a planetary assault and occupation. |
4 |
32 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
4 |
32 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
5 |
32 |
Continued as Marine (Ground Assault). |
5 |
36 |
Maud Alexander is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Maud Alexander run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
48 |
Join a social movement. |
8 |
48 |
Graduated. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Maud Alexander's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
Maud Alexander faith is shaken. |
13 |
64 |
Continued as Believer (Holy Warrior). |
13 |
68 |
A notable academic consults with Maud Alexander about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
68 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Retired at age 68. |
14 |
68 |
Voluntarily left Holy Warrior |
14 |
68 |
Retired. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |