Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes wrong; Adah Sim and several others are captured and mistreated by the enemy. Gain Adah Sim's jailer as an Enemy. |
2 |
20 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
24 |
Continued as Noble (Dilettante). |
3 |
27 |
time as a ruler or playboy gives Adah Sim a wide range of experiences. |
3 |
28 |
Promoted to Noble (Dilettante) rank 1. |
4 |
28 |
Voluntarily left Dilettante |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
29 |
A disaster leaves several injured, and others blame Adah Sim, forcing Adah Sim to leave Adah Sim's career. Gain a Rival. |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
33 |
Survived a risky adventure but gained nothing. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
36 |
Spend time with an alien race. Gain a contact. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
39 |
Victim of a crime |
7 |
41 |
Forced to muster out. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Birth or Death involving a family member or close friend. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |