Retired Lieutenant Carroll Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 63 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 1 (-2)111A61
Furtive, Ungrateful, Despondent
 
Skills
Astrogation 1
Carouse 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Striking) 1
Navigation 1
Persuade 0
Pilot (Small Craft) 1
Recon 2
Stealth 2
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Lieutenant45
Scout Explorer 03
Merchant Merchant Marine 3rd Officer33
 
Name Type Affinity Enmity Power Influence Species
Flossie Knight Contact 0 1 0 1 Trexen (F/40)
Clara Neal Contact 2 1 0 1 Vlazhdumecta (M/45)
Ocie Mulvahil Contact 1 1 1 5 Vlazhdumecta (M/22)
Novella Finnerty Contact 3 1 3 1 Vlazhdumecta (F/73)
Belva Torres Contact 1 1 0 6 Ziadd (F/17)
Belva Torres is actually an organisation such as a political movement or modest sized business.
Peyton Lewis Ally 3 0 2 0 Vanejenese (M/38)
Forgiveness.
Oral Roan Contact 2 1 6 1 Vlazhdumecta (M/39)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Established a network of contacts. Gain 2 contacts.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Carroll Askew went above and beyond the call of duty.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 30 Uncover a major conspiracy against Carroll Askew's employers.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 32 Established a network of contacts. Gain 3 contacts.
4 34 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
5 34 Continued as Agent (Law Enforcement).
5 36 Carroll Askew's work ends up coming home with Carroll Askew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 36 Failed to qualify for Flight (Navy).
6 36 Submitted to the draft.
6 36 Became a Scout (Explorer).
6 37 Spend several years jumping from world to world in Carroll Askew's scout ship.
7 40 Continued as Scout (Explorer).
7 44 Spend several years jumping from world to world in Carroll Askew's scout ship.
8 44 Attempted to change assignments.
8 44 Failed to qualify for Surveyor (Scout).
8 44 Continued as Scout (Explorer).
8 48 Psychologically damaged by Carroll Askew's time in the scouts.
9 48 Became a Merchant (Merchant Marine) with the new title Crewman.
9 52 A good deal ensures Carroll Askew is living the high life for a few years.
9 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 52 Continued as Merchant (Merchant Marine).
10 55 Befriend a useful ally in one sphere. Gain an Ally.
10 56 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Merchant (Merchant Marine).
11 59 Make an unexpected connection outside Carroll Askew's normal circles. Gain a Contact.
11 60 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 60 Aging Crisis. Owe 20,000 for medical bills.
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