Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
A job goes wrong, forcing Selmer Head to flee off-planet. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Failed to qualify for Line/Crew (Navy). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
33 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Birth or Death involving a family member or close friend. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |