Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Betrayed by a friend. One of Todd Saxon's Contacts or Allies betrays Todd Saxon, ending Todd Saxon's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Todd Saxon befriend a superior in the corporation or the colony. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
A revolution, attack or other unusual event throws Todd Saxon's life into chaos, forcing Todd Saxon to leave the planet. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Nearly killed. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Todd Saxon have been following false teachings! |