Retired 3rd Officer Zelma Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 69 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2)111132
Settled, Exuberant, Regretful
 
Skills
Athletics (Strength) 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Heavy Weapons (Vehicle) 1
Investigate 0
Mechanic 1
Melee (Fencing) 1
Recon 0
Streetwise 3
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal13
Entertainer Journalist 01
Merchant Merchant Marine 3rd Officer34
Believer Holy Warrior Hopeful02
Drifter Wanderer 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Paralee Penn Contact 0 1 2 2 Ne Kraeda ren Kelva (F/31)
Paralee Penn has life-changing event that creates new responsibilities.
Rhea Read Contact 2 2 2 2 Happrhani (F/29)
Edwin Ellis Contact 1 1 2 1 Ne Kraeda ren Kelva (M/67)
Antonette Thompson Contact 3 1 2 0 Tapazmal (F/35)
Antonette Thompson is diminished in both power and influence.
Verna Fitzgerald Enemy 0 3 0 4 Kedepu (F/70)
Augustine Collins Enemy 0 1 1 2 Ne Kraeda ren Kelva (F/16)
Melville Larson Ally 2 0 0 2 Ne Kraeda ren Kelva (M/30)
Melville Larson is a questionable figure such as a criminal, pirate or disgraced noble.
Celia Miles Ally 3 0 6 1 Ne Kraeda ren Kelva (F/46)
Georgina Remmington Contact 2 1 0 0 Libert (F/46)
 
Term Age History
1 18 Failed to qualify for Artist (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Established a network of contacts. Gain 3 contacts.
2 22 Continued as Agent (Law Enforcement).
2 26 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 29 Injured. Fully recovered. Owe 2,500 for medical bills.
4 29 Became a Entertainer (Journalist).
4 30 Expose or are involved in a scandal of some sort.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 31 Imperial trade restrictions force Zelma Fletcher out of business.
5 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 34 Continued as Merchant (Merchant Marine).
6 37 Make an unexpected connection outside Zelma Fletcher's normal circles. Gain a Contact.
6 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 38 Continued as Merchant (Merchant Marine).
7 40 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 42 Continued as Merchant (Merchant Marine).
8 44 Zelma Fletcher's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 44 Became a Believer (Holy Warrior) with the new title Hopeful.
9 46 Zelma Fletcher have been following false teachings!
10 46 Became a Drifter (Wanderer).
10 47 A new romantic starts. Gain an Ally.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Drifter (Wanderer).
11 53 Zelma Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Returned to Believer (Holy Warrior).
12 56 Opponents of Zelma Fletcher's belief system ambush Zelma Fletcher.
12 56 Nearly killed. Owe 30,000 for medical bills.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 56 Retired.
13 58 A romantic relationship ends badly. Gain a Rival or Enemy.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 64 Aging Crisis. Owe 10,000 for medical bills.
15 68 Gained a contact.
16 68 Aging Crisis. Owe 10,000 for medical bills.
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