Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Warner Weddall's actions. Warner Weddall actions lead to an honorabe discharge. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Opponents of Warner Weddall's belief system ambush Warner Weddall. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Find an Alien Artifact. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
Warner Weddall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Scholar (Scientist). |
5 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Scholar (Scientist) rank 1. |
6 |
34 |
Continued as Scholar (Scientist). |
6 |
35 |
Gained a contact. |
6 |
38 |
Promoted to Scholar (Scientist) rank 2. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
41 |
Work leads to a considerable breakthrough. |
7 |
42 |
Promoted to Scholar (Scientist) rank 3. |
8 |
42 |
Continued as Scholar (Scientist). |
8 |
44 |
Moved to a new world. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Voluntarily left Merchant Marine |
11 |
54 |
Switched to Drifter (Wanderer). |
11 |
55 |
Amnesia. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
61 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Returned to Believer (Missionary/Humanitarian). |
13 |
64 |
Warner Weddall is sent to a new community or parish to preach The Word among the poor. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Opponents of Warner Weddall's belief system ambush Warner Weddall. |
14 |
69 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Retired. |
15 |
72 |
Victim of a crime. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Accused of a crime. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
89 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |