Retired Combat Leader Verner Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 85 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 1 (-2)111721
Always has a pained expression, Rejects change
 
Skills
Athletics (Dexterity) 2
Athletics (Endurance) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Pilot (Capital Ships) 3
Profession (Sports/Team Ball Sports) 1
Recon 1
Science (Social Sciences/Belief) 2
Seafarer 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class24
Drifter Scavenger 12
Scout Surveyor Scout11
Scout Courier Scout11
Drifter Wanderer 03
Believer Holy Warrior Combat Leader22
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Burrell Coulston Rival 1 0 0 2 Ayansh'i (M/60)
Burrell Coulston is in desperate trouble and could use the character’s help.
Lance Larson Enemy 5 6 1 2 Ayansh'i (M/31)
reconciliation.
Clara Wood Ally 2 0 1 4 Ayansh'i (F/84)
Leatha Hislop Ally 4 0 4 3 Cassilldan (F/65)
Exie Duncan Ally 4 0 2 3 Ayansh'i (F/76)
Exie Duncan gains in influence.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Navy (Line/Crew).
2 23 Vessel participates in a diplomatic mission.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Line/Crew).
3 28 Advanced training in a specialist field.
3 30 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Line/Crew).
4 33 Advanced training in a specialist field.
4 34 Forced to muster out.
5 34 Became a Drifter (Scavenger).
5 38 Promoted to Drifter (Scavenger) rank 1.
6 38 Continued as Drifter (Scavenger).
6 39 Verner Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Became a Scout (Surveyor).
7 43 A romantic relationship ends badly. Gain a Rival or Enemy.
7 43 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 43 Attempted to change assignments.
8 43 Switched to Scout (Courier) with previous rank.
8 46 Psychologically damaged by Verner Anderson's time in the scouts.
9 46 Switched to Drifter (Wanderer).
9 47 Find valuable salvage.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Drifter (Wanderer).
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Continued as Drifter (Wanderer).
11 55 Verner Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Became a Believer (Holy Warrior) with the new title Hopeful.
12 57 Gained a contact.
12 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Continued as Believer (Holy Warrior).
13 62 Verner Anderson accepted an offer of inducements to betray Verner Anderson's faith. Gain 590,000 in cash.
13 63 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Retired.
14 67 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 70 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 73 Good fortune.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 79 A romantic relationship ends badly. Gain a Rival or Enemy.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 80 A new romantic starts. Gain an Ally.
19 83 Aging Crisis. Owe 60,000 for medical bills.
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