Willie Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 44 M 3 (-1) 7 (0) 8 (0) 11 (1) 4 (-1) 6 (0)378B46
Well-groomed beard, Extraverted
 
Skills
Astrogation 1
Drive 0
Gun Combat (Slug) 2
Gunner (Turret) 1
Mechanic 1
Melee (Unarmed) 1
Pilot 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 03
Merchant Merchant Marine Crewman01
Rogue Enforcer 01
Rogue Pirate Henchman12
Prisoner Inmate 01
 
Name Type Affinity Enmity Power Influence Species
Kheg Ni Enemy 0 1 2 2 Vilani, Imperium (F/35)
Kheg Ni gains in power and influence.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Spend several years jumping from world to world in Willie Ward's scout ship.
2 22 Voluntarily left Courier
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Imperial trade restrictions force Willie Ward out of business.
3 24 Became a Rogue (Enforcer).
3 26 A police detective or rival criminal forces Willie Ward to flee and vows to hunt Willie Ward down. Gain an Enemy.
4 26 Returned to Scout (Courier).
4 28 Willie Ward spend a great deal of time on the fringes of Charted Space.
4 28 Psychologically damaged by Willie Ward's time in the scouts.
5 30 Continued as Scout (Courier).
5 32 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
6 32 Switched to Rogue (Pirate) with the new title Lackey and previous rank.
6 33 Backstab a fellow rogue for personal gain.
6 36 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
7 36 Continued as Rogue (Pirate).
7 37 Arrested
8 37 Became a Prisoner (Inmate).
8 40 Accused of assaulting a prison guard.
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