Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Jar Knight accepted an offer of inducements to betray Jar Knight's faith. Gain 90,000 in cash. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
26 |
Became a Merchant (Broker). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
33 |
A mission goes disastrously wrong due to Jar Knight's commander’s error or incompetence, but Jar Knight survive. |
4 |
33 |
Report commander and gain an Enemy. |
4 |
34 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
37 |
Assigned to an assault on an enemy fortress. |
5 |
38 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
6 |
38 |
Continued as Marine (Marine Support). |
6 |
42 |
On the front lines of a planetary assault and occupation. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Jar Knight come into conflict with a splinter group Jar Knight's own religion which maintains Jar Knight's version is the wrong one. Gain 3 Rivals. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Gained a contact. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Voluntarily left Wanderer |
9 |
50 |
Switched to Merchant (Free Trader). |
9 |
54 |
Jar Knight's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |