Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Wilmer Romero's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Wilmer Romero spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Wilmer Romero's ship is damaged, and Wilmer Romero have to hitch-hike Wilmer Romero's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Spend several years jumping from world to world in Wilmer Romero's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Spend several years jumping from world to world in Wilmer Romero's scout ship. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
42 |
Invited to take part in a controversial event or exhibition that injures Wilmer Romero's social standing. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Intelligence (Agent). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Suffer from a life-threatening illness. |
8 |
45 |
Failed to qualify for Physician (Scholar). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Marine (Marine Support) with the new title Marine. |
8 |
46 |
A mission goes wrong and Wilmer Romero is stranded behind enemy lines. Ejected from the service. |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
49 |
Wilmer Romero run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
52 |
Attacked by enemies that Wilmer Romero easily defeat. |
10 |
52 |
Gain Enemy if Wilmer Romero don't already have one. |