Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
A job goes wrong, forcing Jerry Elliott to flee off-planet. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Jerry Elliott join a gambling circle on board. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
24 |
Jerry Elliott join a gambling circle on board. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Refuse to abuse Jerry Elliott's position for profit. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Navy (Line/Crew) with previous rank. |
5 |
32 |
Jerry Elliott join a gambling circle on board. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |