Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Drafted into Cavalry |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Assigned to a peacekeeping role. |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Given a special assignment or duty in Washington Hunniford's unit. |
4 |
34 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
38 |
Unit is slaughtered in a disastrous battle, for which Washington Hunniford blame Washington Hunniford's commander. Gain commander as Enemy. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Washington Hunniford retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Washington Hunniford aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Became a Scout (Courier). |
8 |
44 |
When dealing with an alien race, Washington Hunniford have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
When dealing with an alien race, Washington Hunniford botch an opportunity to gather extra intelligence about them. |
9 |
49 |
Washington Hunniford have no idea what happened to Washington Hunniford – they found Washington Hunniford's ship drifting on the fringes of friendly space. |
10 |
51 |
Continued as Scout (Courier). |
10 |
52 |
Psychologically damaged by Washington Hunniford's time in the scouts. |
11 |
52 |
Returned to Drifter (Scavenger). |
11 |
54 |
Betrayed by a friend. One of Washington Hunniford's Contacts or Allies betrays Washington Hunniford, ending Washington Hunniford's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
57 |
Washington Hunniford come into conflict with a splinter group Washington Hunniford's own religion which maintains Washington Hunniford's version is the wrong one. Gain 2 Rivals. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Retired. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |