Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Scarred. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Someone more charismatic but less devout than Coral Clubb has become Coral Clubb's superior. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Coral Clubb's business expands, Coral Clubb's corporation grows, or the colony thrives. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
33 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
37 |
Advanced training in a specialist field. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
41 |
Coral Clubb reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Coral Clubb sponge off Coral Clubb's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
43 |
Continued as Noble (Diplomat). |
8 |
47 |
Coral Clubb manipulate and charm Coral Clubb's way through high society. Gain a Rival and an Ally. |
8 |
47 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |