Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Julius Fisher is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Scout (Surveyor). |
5 |
29 |
Julius Fisher spend a great deal of time on the fringes of Charted Space. |
5 |
29 |
Psychologically damaged by Julius Fisher's time in the scouts. |
5 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
34 |
Julius Fisher's ship is damaged, and Julius Fisher have to hitch-hike Julius Fisher's way back across the stars to the nearest scout base. |
6 |
34 |
Gain 3 Contacts. Gain 3 Enemies. |
7 |
34 |
Became a Entertainer (Artist). |
7 |
37 |
One of Julius Fisher's pieces of art is stolen, and the investigation brings Julius Fisher into the criminal underworld. |
7 |
38 |
Promoted to Entertainer (Artist) rank 1. |