Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Naval Academy) |
1 |
13 |
Join a social movement. |
1 |
16 |
Graduated with honors. |
2 |
16 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
16 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
18 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
3 |
18 |
Became a Scout (Surveyor). |
3 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
21 |
Failed to qualify for Ground Assault (Marine). |
4 |
21 |
Became a Dolphin Civilian (Nomad). |
4 |
24 |
A purist political party comes to power on Sampson Webb's world making trouble for uplifted Dolphins and costing Sampson Webb Sampson Webb's job. Gain a purist political militant as an Enemy |
5 |
25 |
Continued as Dolphin Civilian (Nomad). |
5 |
28 |
Sampson Webb rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
5 |
29 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
6 |
29 |
Continued as Dolphin Civilian (Nomad). |
6 |
31 |
Sampson Webb's companions are attacked by fierce sea creatures! Sampson Webb stay and fight, getting injured in the process. |
6 |
31 |
Scarred. Owe 2,500 for medical bills. |