Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Butler Dwyer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Explorer). |
5 |
34 |
Butler Dwyer's ship is damaged, and Butler Dwyer have to hitch-hike Butler Dwyer's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 3 Contacts. Gain 1 Enemies. |
6 |
34 |
Switched to Merchant (Free Trader). |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
39 |
Make an unexpected connection outside Butler Dwyer's normal circles. Gain a Contact. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Butler Dwyer is caught in the periphery of a scandal. |
8 |
46 |
Demoted to Believer (Holy Warrior) rank -1. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Butler Dwyer faith enjoys an explosion of popularity largely thanks to Butler Dwyer's efforts. |
9 |
49 |
Promoted to Believer (Holy Warrior) rank 0. |
9 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
50 |
Continued as Believer (Holy Warrior). |
10 |
53 |
Opponents of Butler Dwyer's belief system ambush Butler Dwyer. |
10 |
53 |
Severely injured. Owe 10,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
54 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |