Senior Crewman Karl Mathew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Lancian 38 M 9 (1) 6 (0) 7 (0) 10 (1) 11 (1) 7 (0)5 (-1)967AB7
Results-oriented, Bow-legged
 
Skills
Admin 0
Animals 0
Art (Performing) 0
Carouse 0
Clairvoyance 0
Drive 0
Electronics (Remote Ops) 1
Mechanic 2
Melee 0
Seafarer 0
Stealth 0
Survival 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman13
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Willard Mathew Enemy 0 3 4 4 Lancian (M/35)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 War breaks out, triggering a mandatory draft.
1 22 Fled from the draft.
1 22 Dropped out of the psionic community.
2 22 Became a Drifter (Barbarian).
2 24 Betrayed by a friend. One of Karl Mathew's Contacts or Allies betrays Karl Mathew, ending Karl Mathew's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Failed to qualify for Marine Support (Marine).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Good fortune
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 30 A good deal ensures Karl Mathew is living the high life for a few years.
5 32 Continued as Merchant (Merchant Marine).
5 36 Karl Mathew's ship or starport is destroyed by criminals. Gain them as an Enemy.
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