Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
29 |
Became a Scholar (Field Researcher). |
5 |
30 |
Refuse to join a cheat in some fashion. |
5 |
33 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
33 |
Continued as Scholar (Field Researcher). |
6 |
36 |
Work leads to a considerable breakthrough. |
6 |
37 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
37 |
Continued as Scholar (Field Researcher). |
7 |
40 |
Mac Donaldson's work is sabotaged by unknown parties. Mac Donaldson start again from scratch. |
8 |
41 |
Voluntarily left Field Researcher |
8 |
41 |
Became a Citizen (Colonist). |
8 |
45 |
Victim of a crime |
8 |
45 |
Promoted to Citizen (Colonist) rank 1. |
9 |
45 |
Continued as Citizen (Colonist). |
9 |
49 |
Spent time maintaining and using heavy vehicles. |
9 |
49 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Citizen (Colonist). |
10 |
51 |
Mac Donaldson is rewarded for Mac Donaldson's diligence or cunning. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |