Retired Project Leader Ethel Franklin  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Hanen 75 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 7 (0)None111987
Self-Conscious, Energetic
 
Skills
Admin 0
Animals (Handling) 1
Art (Creative/Exotic Media) 1
Art (Performing/Instrument) 1
Astrogation 1
Broker 1
Deception 1
Drive (Mole) 1
Electronics 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 1
Persuade 3
Pilot 0
Profession (Worker/Religion) 2
Recon 2
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Entertainer Artist 33
Drifter Wanderer 02
Merchant Broker 13
Believer Missionary/Humanitarian Project Leader33
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Hassie Buchannan Ally 3 0 5 2 Florian (F/49)
Viva Carroll Contact 3 1 1 0 Vlazhdumecta (F/29)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 Ethel Franklin survey an alien world.
2 22 Continued as Scout (Surveyor).
2 26 Ethel Franklin have no idea what happened to Ethel Franklin – they found Ethel Franklin's ship drifting on the fringes of friendly space.
3 26 Became a Entertainer (Artist).
3 30 Encounter a Psionic institute.
3 30 Tested for psionic powers
3 30 Promoted to Entertainer (Artist) rank 1.
4 30 Continued as Entertainer (Artist).
4 33 One of Ethel Franklin's pieces of art is stolen, and the investigation brings Ethel Franklin into the criminal underworld.
4 34 Promoted to Entertainer (Artist) rank 2.
5 34 Continued as Entertainer (Artist).
5 38 One of Ethel Franklin's pieces of art is stolen, and the investigation brings Ethel Franklin into the criminal underworld.
5 38 Promoted to Entertainer (Artist) rank 3.
6 38 Voluntarily left Artist
6 38 Became a Drifter (Wanderer).
6 39 Betrayed by a friend. One of Ethel Franklin's Contacts or Allies betrays Ethel Franklin, ending Ethel Franklin's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Became a Merchant (Broker).
7 40 Find an Alien Artifact.
7 43 Promoted to Merchant (Broker) rank 1.
8 43 Continued as Merchant (Broker).
8 44 A good deal ensures Ethel Franklin is living the high life for a few years.
9 47 Continued as Merchant (Broker).
9 48 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
10 48 Failed to qualify for Courier (Scout).
10 48 Returned to Drifter (Wanderer).
10 52 Suffer from a life-threatening illness.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Moved to a new world.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 57 Ethel Franklin is sent to a new community or parish to preach The Word among the poor.
12 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 64 Ethel Franklin accepted an offer of inducements to betray Ethel Franklin's faith. Gain 590,000 in cash.
13 64 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Retired.
14 66 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 69 Gained a contact.
16 72 Aging Crisis. Owe 40,000 for medical bills.
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