Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
When dealing with an alien race, Adolph Castro botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Adolph Castro survey an alien world. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
34 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
A revolution, attack or other unusual event throws Adolph Castro's life into chaos, forcing Adolph Castro to leave the planet. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Attacked by enemies and injured. |
6 |
42 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
6 |
42 |
Gain Enemy if Adolph Castro don't already have one. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
46 |
Became a Merchant (Free Trader). |
8 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
52 |
A sudden war destroys Adolph Castro's trade routes and contacts, forcing Adolph Castro to flee that region of space. |
9 |
52 |
Gain rebels as Enemy |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Adolph Castro retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |