Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Merritt Patterson's ship is damaged, and Merritt Patterson have to hitch-hike Merritt Patterson's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Betrayed by a friend. One of Merritt Patterson's Contacts or Allies betrays Merritt Patterson, ending Merritt Patterson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Scholar (Physician). |
3 |
24 |
Entangled in a bureaucratic or legal morass that distracts Merritt Patterson from Merritt Patterson's work. |
3 |
25 |
Promoted to Scholar (Physician) rank 1. |
4 |
25 |
Continued as Scholar (Physician). |
4 |
28 |
Refused to perform research that goes against Merritt Patterson's conscience. |
5 |
29 |
Continued as Scholar (Physician). |
5 |
33 |
Make a breakthrough in Merritt Patterson's field. |
5 |
33 |
Promoted to Scholar (Physician) rank 2. |
6 |
33 |
Continued as Scholar (Physician). |
6 |
35 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Promoted to Scholar (Physician) rank 3. |
7 |
37 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
37 |
Retired at age 37. |