Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Taenthi is rewarded for Taenthi's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Political upheaval strikes Taenthi's homeworld, and Taenthi is caught up in the revolution. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
A revolution, attack or other unusual event throws Taenthi's life into chaos, forcing Taenthi to leave the planet. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
40 |
Spend several years jumping from world to world in Taenthi's scout ship. |
6 |
40 |
Promoted to Scout (Surveyor) rank 2. |