Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Hugo Dixon left the community. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Hugo Dixon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Psion (Wild Talent). |
3 |
27 |
Gift causes a former ally to turn on Hugo Dixon and betray Hugo Dixon. One Ally or Contact becomes an Enemy. |
4 |
27 |
Became a Army (Army Support) with the new title Private. |
4 |
31 |
Advanced training in a specialist field |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Army Support). |
5 |
32 |
Assigned to an urbanised planet torn by war. |
5 |
35 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
6 |
35 |
Continued as Army (Army Support). |
6 |
39 |
Advanced training in a specialist field |
6 |
39 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
7 |
39 |
Continued as Army (Army Support). |
7 |
40 |
Surrounded and outnumbered by the enemy, Hugo Dixon hold out until relief arrives. |
7 |
43 |
Promoted to Army (Army Support) rank 4 with the new title Sergeant. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Infantry (Army). |
8 |
43 |
Continued as Army (Army Support). |
8 |
44 |
Assigned to a planet with a hostile or wild environment. |
8 |
47 |
Promoted to Army (Army Support) rank 5 with the new title Gunnery Sergeant. |
9 |
47 |
Voluntarily left Army Support |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
A good deal ensures Hugo Dixon is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A new romantic starts. Gain an Ally. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Embroiled in legal trouble. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Retired. |
15 |
73 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |