Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Melba Fleming befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
32 |
Melba Fleming commit a legendary crime. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
34 |
Involved in the planning of an impressive heist. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Melba Fleming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
38 |
Became a Scout (Courier). |
7 |
39 |
Melba Fleming spend a great deal of time on the fringes of Charted Space. |
7 |
39 |
Gain a contact in an alien race. |
8 |
42 |
Continued as Scout (Courier). |
8 |
46 |
Melba Fleming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
46 |
Became a Merchant (Free Trader). |
9 |
47 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
53 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
55 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Victim of a crime. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
91 |
Good fortune. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |