Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Wilbur Forrest easily defeat. |
1 |
21 |
Gain Enemy if Wilbur Forrest don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Wilbur Forrest's Contacts or Allies betrays Wilbur Forrest, ending Wilbur Forrest's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Wilbur Forrest is rewarded for Wilbur Forrest's diligence or cunning. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
31 |
Wilbur Forrest's business expands, Wilbur Forrest's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
31 |
Voluntarily left Corporate |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Wilbur Forrest is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Risk Wilbur Forrest's fortune on a possibility lucrative deal and win. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
40 |
Imperial trade restrictions force Wilbur Forrest out of business. |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
43 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |