Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
A revolution, attack or other unusual event throws Berdie Sweet's life into chaos, forcing Berdie Sweet to leave the planet. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
A revolution, attack or other unusual event throws Berdie Sweet's life into chaos, forcing Berdie Sweet to leave the planet. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A series of bad deals and decisions force Berdie Sweet into bankruptcy. Berdie Sweet salvages what Berdie Sweet can. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
36 |
Berdie Sweet survey an alien world. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Courier) with previous rank. |
7 |
42 |
Berdie Sweet spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Gain a contact in an alien race. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Berdie Sweet's ship is damaged, and Berdie Sweet have to hitch-hike Berdie Sweet's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 6 Contacts. Gain 1 Enemies. |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
48 |
Berdie Sweet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
52 |
A prank goes horribly wrong. Gain a Rival. |
10 |
52 |
Graduated. |
11 |
52 |
Returned to Merchant (Merchant Marine). |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
64 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Find an Alien Artifact. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |