Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Gained a contact. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Ron McDonald's job. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Spend time with an alien race. Gain a contact. |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Became a Scout (Courier). |
5 |
36 |
Perform an exemplary service for the scouts. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Surveyor) with previous rank. |
6 |
39 |
When dealing with an alien race, Ron McDonald botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Voluntarily left Surveyor |
7 |
40 |
Became a Citizen (Colonist). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
46 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Ron McDonald secretly provide religious rites for a dying leader or noble, although they do not share Ron McDonald's faith. Gain an Ally in the family and a Rival who disagrees with Ron McDonald's choice. |
10 |
50 |
Voluntarily left Missionary/Humanitarian |
10 |
50 |
Returned to Drifter (Scavenger). |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |