Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Owe 5,000 for medical bills. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
24 |
A disaster leaves several injured, and others blame Gust Harper, forcing Gust Harper to leave Gust Harper's career. Gain a Rival. |
2 |
24 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Befriended by a senior agent. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Attempted a risky adventure and was injured. |
5 |
34 |
Lost eye or limb. Owe 5,000 for medical bills. |