Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Gained a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
29 |
Promoted to Entertainer (Artist) rank 1. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
33 |
Refused to criticise a questionable political leader on Mckinley Clark's homeworld. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
34 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
37 |
Continued as Entertainer (Artist). |
6 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Mckinley Clark far from home. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
43 |
Advanced training in a specialist field |
7 |
43 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
8 |
43 |
Voluntarily left Ground Assault |
8 |
43 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
45 |
Become deeply involved in politics on Mckinley Clark's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
47 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Noble (Diplomat). |
9 |
50 |
Mckinley Clark manipulate and charm Mckinley Clark's way through high society. Gain a Rival and an Ally. |
9 |
51 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Dilettante (Noble). |
10 |
51 |
Continued as Noble (Diplomat). |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Administrator (Noble). |
11 |
55 |
Continued as Noble (Diplomat). |
11 |
58 |
Mckinley Clark manipulate and charm Mckinley Clark's way through high society. Gain a Rival and an Ally. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Voluntarily left Diplomat |
12 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
61 |
Opponents of Mckinley Clark's belief system ambush Mckinley Clark. |
12 |
61 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired. |
13 |
64 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |