Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Navy (Flight) with previous rank. |
3 |
24 |
During a battle, defeat or victory depends on Hessie Shorten's actions. Hessie Shorten actions lead to an honorabe discharge. |
4 |
24 |
Failed to qualify for Colonist (Citizen). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
25 |
Attempted a risky adventure and was injured. |
4 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Hessie Shorten's Contacts or Allies betrays Hessie Shorten, ending Hessie Shorten's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
33 |
Hessie Shorten make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
36 |
Promoted to Noble (Dilettante) rank 1. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
7 |
40 |
Hessie Shorten manipulate and charm Hessie Shorten's way through high society. Gain a Rival and an Ally. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
8 |
42 |
Hessie Shorten reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Hessie Shorten sponge off Hessie Shorten's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
44 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
44 |
Continued as Noble (Diplomat). |
9 |
48 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
10 |
48 |
Returned to Drifter (Scavenger). |
10 |
50 |
Hessie Shorten run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |