Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
20 |
Heidi Robins is ordered to take part in a black ops mission that goes against Heidi Robins's conscience. Gain the lone survivor as an Enemy. |
3 |
20 |
Became a Merchant (Free Trader). |
3 |
23 |
Imperial trade restrictions force Heidi Robins out of business. |
4 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
26 |
Commanding officer takes an interest in Heidi Robins's career. |
4 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
27 |
Continued as Navy (Engineer/Gunner). |
5 |
30 |
Heidi Robins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
31 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
31 |
Continued as Navy (Engineer/Gunner). |
6 |
32 |
Advanced training in a specialist field. |
6 |
35 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
7 |
35 |
Continued as Navy (Engineer/Gunner). |
7 |
37 |
Heidi Robins join a gambling circle on board. |
7 |
39 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |