Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Make a breakthrough in Olevia Newman's field. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Win a prestigious prize for Olevia Newman's work. |
3 |
30 |
Promoted to Scholar (Scientist) rank 3. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Psychologically damaged by Olevia Newman's time in the scouts. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
42 |
Entered Merchant Academy with the Business curriculum. |
7 |
43 |
A prank goes horribly wrong. Gain an Enemy |
7 |
46 |
Graduated. |
8 |
46 |
Became a Merchant (Broker). |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
47 |
Make an unexpected connection outside Olevia Newman's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Broker) rank 2. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
52 |
Olevia Newman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
54 |
Continued as Merchant (Broker). |
10 |
56 |
Embroiled in legal trouble. |
10 |
58 |
Promoted to Merchant (Broker) rank 4. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
61 |
Good fortune |
11 |
62 |
Promoted to Merchant (Broker) rank 5. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Continued as Merchant (Broker). |
12 |
65 |
A good deal ensures Olevia Newman is living the high life for a few years. |
12 |
66 |
Promoted to Merchant (Broker) rank 6. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Continued as Merchant (Broker). |
13 |
68 |
Make an unexpected connection outside Olevia Newman's normal circles. Gain a Contact. |
13 |
70 |
Promoted to Merchant (Broker) rank 7. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Continued as Merchant (Broker). |
14 |
74 |
Promoted to Merchant (Broker) rank 8. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Continued as Merchant (Broker). |
15 |
76 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
15 |
78 |
Promoted to Merchant (Broker) rank 9. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |