Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Expand the field of Profession (Team Ball Sports), but gain a Rival in Zita Caldwell's former tutor. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
29 |
Attacked by enemies that Zita Caldwell easily defeat. |
2 |
29 |
Gain Enemy if Zita Caldwell don't already have one. |
2 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
31 |
Continued as Drifter (Wanderer). |
3 |
33 |
Attacked by enemies that Zita Caldwell easily defeat. |
3 |
33 |
Gain Enemy if Zita Caldwell don't already have one. |
4 |
35 |
Continued as Drifter (Wanderer). |
4 |
37 |
Betrayed by a friend. One of Zita Caldwell's Contacts or Allies betrays Zita Caldwell, ending Zita Caldwell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
37 |
Became a Agent (Corporate Agent). |
5 |
41 |
Established a network of contacts. Gain 3 contacts. |
6 |
41 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Gained a contact. |
6 |
45 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
45 |
Continued as Agent (Corporate Agent). |
7 |
47 |
Given specialist training in vehicles. |
7 |
49 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |