Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Dana Remmington learn something Dana Remmington should not have – a corporate secret, a political scandal – which Dana Remmington can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Dana Remmington learn something Dana Remmington should not have – a corporate secret, a political scandal – which Dana Remmington can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Political upheaval strikes Dana Remmington's homeworld, and Dana Remmington is caught up in the revolution. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Good fortune |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Dana Remmington's business expands, Dana Remmington's corporation grows, or the colony thrives. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Dana Remmington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Failed to qualify for Field Researcher (Scholar). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
47 |
During a battle, defeat or victory depends on Dana Remmington's actions. Dana Remmington actions lead to an honorabe discharge. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |