Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Gertie Garrett's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Contact with Government. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Amnesia. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Became a Scout (Courier). |
8 |
44 |
Gertie Garrett spend a great deal of time on the fringes of Charted Space. |
8 |
44 |
Gain a contact in an alien race. |