Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
23 |
time as a ruler or playboy gives Abner Reekey a wide range of experiences. |
2 |
26 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
30 |
time as a ruler or playboy gives Abner Reekey a wide range of experiences. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
33 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
34 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
5 |
35 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Contact with Government. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
43 |
Attacked by enemies that Abner Reekey easily defeat. |
7 |
43 |
Gain Enemy if Abner Reekey don't already have one. |
8 |
43 |
Continued as Drifter (Barbarian). |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
50 |
Gain Enemy if Abner Reekey don't already have one. |
9 |
51 |
Forced to muster out. |