Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Zelia Walters come into conflict with a splinter group Zelia Walters's own religion which maintains Zelia Walters's version is the wrong one. Gain 3 Rivals. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Zelia Walters's Contacts or Allies betrays Zelia Walters, ending Zelia Walters's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Returned to Believer (Holy Warrior). |
3 |
29 |
Opponents of Zelia Walters's belief system ambush Zelia Walters. |
3 |
29 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
4 |
29 |
Failed to qualify for Infantry (Army). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
32 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
33 |
Attempted a risky adventure and was wildly successful. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
39 |
Zelia Walters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
39 |
Returned to Drifter (Barbarian). |
8 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
43 |
Continued as Drifter (Barbarian). |
9 |
44 |
Zelia Walters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
44 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
47 |
Spent the college years partying. |
10 |
48 |
Graduated. |
11 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
49 |
Given advanced training in a specialist field |
12 |
52 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
A good deal ensures Zelia Walters is living the high life for a few years. |
13 |
56 |
Continued as Merchant (Merchant Marine). |
13 |
58 |
Make an unexpected connection outside Zelia Walters's normal circles. Gain a Contact. |
13 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Continued as Merchant (Merchant Marine). |
14 |
64 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Continued as Merchant (Merchant Marine). |
15 |
68 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Continued as Merchant (Merchant Marine). |
16 |
69 |
Make an unexpected connection outside Zelia Walters's normal circles. Gain a Contact. |
16 |
72 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
Voluntarily left Merchant Marine |
17 |
72 |
Retired. |
17 |
74 |
Moved to a new world. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
Good fortune. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
Moved to a new world. |
21 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
92 |
Birth or Death involving a family member or close friend. |
22 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |