Crewman Joesph Lord  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 38 M 8 (0) 7 (0) 8 (0) 5 (-1) 11 (1) 11 (1)8785BB
Lacking, Mumbling speech, Young
 
Skills
Admin 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Medic 0
Profession (Colonist/Farming) 1
Recon 0
Stealth 0
Steward 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Luella Weston Enemy 0 4 2 1 Hanen (F/25)
 
Term Age History
1 18 Became a Drifter (Wanderer).
2 22 Continued as Drifter (Wanderer).
2 23 Attacked by enemies that Joesph Lord easily defeat.
2 23 Gain Enemy if Joesph Lord don't already have one.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 28 Joesph Lord run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 30 Continued as Drifter (Wanderer).
4 32 Drafted into Merchant Marine
4 34 Promoted to Drifter (Wanderer) rank 2.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 37 A sudden war destroys Joesph Lord's trade routes and contacts, forcing Joesph Lord to flee that region of space.
5 37 Gain rebels as Enemy
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