Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Sammie Bryant is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
26 |
Refused to criticise a questionable political leader on Sammie Bryant's homeworld. |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
31 |
Invited to take part in a controversial event or exhibition that injures Sammie Bryant's social standing. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
37 |
Invited to take part in a controversial event or exhibition that improves Sammie Bryant's social standing. |
5 |
37 |
Promoted to Entertainer (Performer) rank 2. |
6 |
37 |
Voluntarily left Performer |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Embroiled in legal trouble. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Make an unexpected connection outside Sammie Bryant's normal circles. Gain a Contact. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Forced to muster out. |
11 |
57 |
Returned to Drifter (Barbarian). |
11 |
60 |
Suffer from a life-threatening illness. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
61 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |