Retired 1st Officer Foster Hopkins  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 67 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 3 (-1)None111573
Dependent, Peeling skin, Intimidated
 
Skills
Admin 1
Art (Performing) 0
Athletics 0
Broker 3
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Melee (Striking) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment/High-G) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Steward 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 03
Drifter Scavenger 01
Drifter Barbarian 03
Believer Holy Warrior Hopeful01
Merchant Merchant Marine 1st Officer56
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Louie Lyness Enemy 0 2 1 1 Murrissi (M/46)
Emmie Robinson Enemy 0 2 4 0 Suerrat (F/74)
Veda Matson Enemy 0 3 0 0 Suerrat (F/18)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Agent (Corporate Agent).
2 26 Rewarded for a successful mission.
3 26 Continued as Agent (Corporate Agent).
3 29 Go undercover to investigate an enemy.
3 29 A police detective or rival criminal forces Foster Hopkins to flee and vows to hunt Foster Hopkins down. Gain an Enemy.
4 30 Voluntarily left Corporate Agent
4 30 Failed to qualify for Courier (Scout).
4 30 Became a Drifter (Scavenger).
4 31 Injured. Fully recovered. Owe 2,500 for medical bills.
5 31 Failed to qualify for Thief (Rogue).
5 31 Switched to Drifter (Barbarian).
5 33 Suffer from a life-threatening illness.
6 33 Became a Believer (Holy Warrior) with the new title Hopeful.
6 34 Foster Hopkins have been following false teachings!
7 34 Returned to Drifter (Barbarian).
7 35 Find valuable salvage.
8 38 Continued as Drifter (Barbarian).
8 40 Foster Hopkins do not know what happened to Foster Hopkins. There is a gap in Foster Hopkins's memory.
9 40 Failed to qualify for Merchant Marine (Merchant).
9 40 Submitted to the draft.
9 40 Became a Merchant (Merchant Marine) with the new title Crewman.
9 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 44 Continued as Merchant (Merchant Marine).
10 48 Embroiled in legal trouble.
10 48 Forced to continue current assignment.
10 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 48 Aging Crisis. Owe 50,000 for medical bills.
11 48 Retired at age 48.
11 48 Continued as Merchant (Merchant Marine).
11 49 A good deal ensures Foster Hopkins is living the high life for a few years.
11 52 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 52 Continued as Merchant (Merchant Marine).
12 55 Embroiled in legal trouble.
12 56 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 56 Continued as Merchant (Merchant Marine).
13 58 Risk Foster Hopkins's fortune on a possibility lucrative deal and win.
13 60 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 60 Continued as Merchant (Merchant Marine).
14 63 A series of bad deals and decisions force Foster Hopkins into bankruptcy. Foster Hopkins salvages what Foster Hopkins can.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 63 Switched to Believer (Mainstream Believer) with the new title Lay Person.
15 66 Encounter a Psionic institute.
15 66 Tested for psionic powers
15 67 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
16 67 Aging Crisis. Owe 10,000 for medical bills.
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