Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
A police detective or rival criminal forces Foster Hopkins to flee and vows to hunt Foster Hopkins down. Gain an Enemy. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Thief (Rogue). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Foster Hopkins have been following false teachings! |
7 |
34 |
Returned to Drifter (Barbarian). |
7 |
35 |
Find valuable salvage. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
40 |
Foster Hopkins do not know what happened to Foster Hopkins. There is a gap in Foster Hopkins's memory. |
9 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
40 |
Submitted to the draft. |
9 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
44 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
Embroiled in legal trouble. |
10 |
48 |
Forced to continue current assignment. |
10 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Merchant (Merchant Marine). |
11 |
49 |
A good deal ensures Foster Hopkins is living the high life for a few years. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Continued as Merchant (Merchant Marine). |
12 |
55 |
Embroiled in legal trouble. |
12 |
56 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Continued as Merchant (Merchant Marine). |
13 |
58 |
Risk Foster Hopkins's fortune on a possibility lucrative deal and win. |
13 |
60 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Continued as Merchant (Merchant Marine). |
14 |
63 |
A series of bad deals and decisions force Foster Hopkins into bankruptcy. Foster Hopkins salvages what Foster Hopkins can. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
66 |
Encounter a Psionic institute. |
15 |
66 |
Tested for psionic powers |
15 |
67 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |