Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Psychologically damaged by Elton Mason's time in the scouts. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Lost eye or limb. Fully recovered. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A series of bad deals and decisions force Elton Mason into bankruptcy. Elton Mason salvages what Elton Mason can. |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
30 |
Betrayed by a friend. One of Elton Mason's Contacts or Allies betrays Elton Mason, ending Elton Mason's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Failed to qualify for Merchant Academy. |
6 |
30 |
Switched to Drifter (Scavenger). |
6 |
32 |
Victim of a crime |
6 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
37 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Elton Mason refused an offer of inducements to betray Elton Mason's faith. Gain 2 enemies. |
8 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
41 |
Continued as Believer (Mainstream Believer). |
9 |
45 |
Elton Mason is chosen to represent Elton Mason's faith in a vid show or other highly public forum. |
9 |
45 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Elton Mason accepted an offer of inducements to betray Elton Mason's faith. Gain 390,000 in cash. |
10 |
49 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |