Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Dianne Austin's Contacts or Allies betrays Dianne Austin, ending Dianne Austin's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Dianne Austin's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Dianne Austin's Contacts or Allies betrays Dianne Austin, ending Dianne Austin's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Performer (Entertainer). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Failed to qualify for Free Trader (Merchant). |
5 |
27 |
Continued as Drifter (Barbarian). |
5 |
29 |
Dianne Austin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Became a Merchant (Broker). |
6 |
30 |
Encounter a Psionic institute. |
6 |
30 |
Tested for psionic powers |