Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Duncan Doolan's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
A mission goes wrong; Duncan Doolan and several others are captured and mistreated by the enemy. Gain Duncan Doolan's jailer as an Enemy. |
4 |
29 |
Switched to Merchant (Broker). |
5 |
33 |
Continued as Merchant (Broker). |
5 |
34 |
Given advanced training in a specialist field |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
40 |
A series of bad deals and decisions force Duncan Doolan into bankruptcy. Duncan Doolan salvages what Duncan Doolan can. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Scholar (Field Researcher). |
9 |
51 |
An expedition or voyage goes wrong, leaving Duncan Doolan stranded in the wilderness. |
10 |
51 |
Entered Merchant Academy with the Business curriculum. |
10 |
52 |
Spent the college years partying. |
10 |
55 |
Graduated with honors. |
11 |
55 |
Returned to Merchant (Broker). |
11 |
55 |
Promoted to Merchant (Broker) rank 2. |
11 |
58 |
Given advanced training in a specialist field |
11 |
59 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
63 |
Given advanced training in a specialist field |
12 |
63 |
Promoted to Merchant (Broker) rank 4. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Merchant (Broker). |
13 |
67 |
Given advanced training in a specialist field |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Returned to Believer (Missionary/Humanitarian). |
14 |
71 |
Duncan Doolan secretly provide religious rites for a dying leader or noble, although they do not share Duncan Doolan's faith. Gain an Ally in the family and a Rival who disagrees with Duncan Doolan's choice. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
75 |
Someone more charismatic but less devout than Duncan Doolan has become Duncan Doolan's superior. |
15 |
75 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Continued as Believer (Missionary/Humanitarian). |
16 |
76 |
Duncan Doolan is chosen to represent Duncan Doolan's faith in a vid show or other highly public forum. |
16 |
79 |
Forced to muster out. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |