Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
A mission goes wrong; Columbus Walters and several others are captured and mistreated by the enemy. Gain Columbus Walters's jailer as an Enemy. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Columbus Walters went above and beyond the call of duty. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Spend several years jumping from world to world in Columbus Walters's scout ship. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Columbus Walters survey an alien world. |
5 |
38 |
Promoted to Scout (Explorer) rank 2. |
6 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Columbus Walters have no idea what happened to Columbus Walters – they found Columbus Walters's ship drifting on the fringes of friendly space. |
7 |
39 |
Retired. |
7 |
42 |
Gained a contact. |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
45 |
Accused of a crime. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |